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Unearthed

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Devlog

  • Documentation + User Guide
    May 26, 2026 by Abi27
    Concept Comparison Unearthed in its final form is very close to what I envisioned initially and I'm really proud of the end result! I have 3 distinct levels, a level select screen, a collection system... Continue reading
  • Game Testing Feedback
    May 14, 2026 by Abi27
    Game Testing Feedback :) https://docs.google.com/forms/d/e/1FAIpQLScKvV4tq3330yKnQuuFbKPEmhQJQc5kiNQKT47d... Continue reading
  • Graphics
    May 12, 2026 by Abi27
    This week, I finished the layout of level 2 and created a bunch of art. I spent many days trying to perfect the jump mechanic but was unsuccessful. Whenever the player is jumping and holding right/lef... Continue reading
  • Level Blocking
    May 04, 2026 by Abi27
    Fixes from last week -Froze z rotation to stop player from turning sideways -Improved platformer collision detection by adding a feet collider and making an IsGrounded bool This week I made good progr... Continue reading
  • Player Movement
    April 28, 2026 by Abi27
    This week I started my game with creating the player object and making a player movement script. I have been creating sprites and animations on Resprite. I'm not an amazing animator or am good with ho... Continue reading
  • Game Concept
    April 17, 2026 by Abi27
    Game Concept Working title – Unearthed Concept Statement You are a young seedling born into a desolate , dark worl d and must reach the sunlight to photosynthesize! Jump, climb and avoid the dangers... Continue reading
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Updated 11 days ago